Dark Knight: Difference between revisions
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**[[Vorringia]]: [[Ashfell Plain]] - 85400, 69100 | **[[Vorringia]]: [[Ashfell Plain]] - 85400, 69100 | ||
**[[Vorringia_(modified)]]: [[Ashfell Plain]] - 85400, 69100 | **[[Vorringia_(modified)]]: [[Ashfell Plain]] - 85400, 69100 | ||
'''Discipline Droppers''' | '''Discipline Droppers''' | ||
*'''Name''': Sir Balfour the Blue | *'''Name''': Sir Balfour the Blue | ||
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*[[Macrozone]]: | *[[Macrozone]]: | ||
**[[Vorringia]]: [[Leth'khalivar Desert]] - 26393, 42957 | **[[Vorringia]]: [[Leth'khalivar Desert]] - 26393, 42957 | ||
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'''Disciplines Trainers''' | '''Disciplines Trainers''' | ||
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*[[Microzone]]: Mud Hollow | *[[Microzone]]: Mud Hollow | ||
**[[Vorringia]]: [[The Black Bog]] - 61531, 33648 | **[[Vorringia]]: [[The Black Bog]] - 61531, 33648 | ||
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Latest revision as of 10:19, 28 April 2026
Heir of the Age[edit]
Dark Knights believe that Cambruin's Code is as dead as Cambruin himself, and that brute force is the only source of power in the war-torn world. The greatest of them become warlords, whose greed and ambition keep the survivors of the Turning locked in endless war and suffering.
More Dark Knight Lore.
| Base Classes Available |
| Races Available
Aelfborn |
| Classes Available |
| Disciplines Prohibited |
Discipline Effects[edit]
- Grants Powers
Discipline Armor[edit]
- Dark Knight Armor is a 100% Heavy Armor set, it has a baked-in +1 strength and +1 constitution.
Discipline Locations[edit]
|
Discipline Droppers
Discipline Droppers
|
Disciplines Trainers
|
Discipline Powers[edit]
Dark Curse[edit]

"Single Target Stun"
Granted: Rank 0 at Level 20
Teachers: Master Dark Knight (20)
Focus Skill: None
Stamina Cost: 20
Casting Time: 1 Seconds
Recycle Time: 10 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters or Players (50 Units) -- Can affect caster and group members.
Effects:
- Duration: 3 to 9 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type NoStun.(1)
- Cannot be stunned
Effects:
- Duration: 1 to 3 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type Stun.(0)
- Target cannot move
- Target is stunned
Removes Effect:
- Removes Flight Effect.
[edit]

"Single Target Blind"
Granted: Rank 0 at Level 20
Teachers: Master Dark Knight (20)
Focus Skill: None
Stamina Cost: 20
Casting Time: 1 Second
Recycle Time: 120 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode.
Requires Hit Roll: No
Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
Effects:
- Duration: 30 seconds
- Stackability: Cannot be stacked with other effects of type Blindness. (0)
- Attack Penalty: -10% to -30% (from power rank 0 to 20)
- Defense Penalty: -10% to -30% (from power rank 0 to 20)
Intimidate[edit]

"Single Target Non-Player Fear"
Granted: Rank 0 at Level 20
Teachers: Master Dark Knight (10)
Focus Skill: None
Stamina Cost: 30
Casting Time: 3.5 Seconds
Recycle Time: 300 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters Only (10 Units)
Effects:
- Duration: 10 to 20 seconds (from power ranks 0 to 10)
- Stackability: Cannot be stacked with other effects of type Fear. (0)
- Monster is scared.
- Level Cap: 16 to 28 (from levels 0 to 10)