Enchanter

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Revision as of 02:53, 21 February 2026 by Damayah (talk | contribs) (Created page with "{{header|Discipline Information}} {| |valign=top| <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> Enchanter Rune '''<big>Available Races and Classes</big>'''</div> *'''Races''': Aelfborn, Centaur, Dwarf, Elf,<br> Human, Irekei, Shade *'''Classes''': Assassin, Bard, Channeler, Confessor,<br> Doomsayer, Druid, Fury, Necromancer, Prelate, Warl...")
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Discipline Information

Enchanter Rune

Available Races and Classes


Discipline Effects
  • Grants Powers
Discipline Dropper
Trainer Locations
Discipline Powers

Infuse with Power
Infuse with Power's Power Cameo "Temporary Jewelry Enchantment"

Granted: Level 20
Focus Skill: None
Mana Cost: 35 to 56 (at power ranks 0 to 20)
Casting Time: 7 Seconds
Recycle Time: 600 Seconds
Requires Hit Roll: No
Target and Range: Jewelry (Inventory Items)
Effect(s):

  • Enchantment
    • Strength Adjustment: +2 (from power rank 0 to 4)
    • Constitution Adjustment: +2 (from power rank 5 to 9)
    • Dexterity Adjustment: +2 (from power rank 10 to 14)
    • Spirit Adjustment: +2 (from power rank 15 to 19)
    • Intelligence Adjustment: +2 (At power rank 20)
    • Duration: 1800 seconds
  • Note: this power is currently not functional!