Assassin: Difference between revisions

From Lakebane
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
!     
!     
! {{classtitle
! {{classtitle
|tag=Savage of the Northlands
|color1=d5323e
|color2=b22d1d
}}
}}
|-
|-
Line 12: Line 9:
| colspan="3" |{{Classnavsp|cccccc}}
| colspan="3" |{{Classnavsp|cccccc}}
|-
|-
|style="vertical-align: top;"| {{Cheader|Overview|(to bottom, rgba(186,113,113,1) 11%,rgba(213,50,62,1) 42%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 100%)}}
|style="vertical-align: top;"| {{Cheader|Overview|(to bottom, rgba(146,40,239,1) 0%,rgba(167,44,224,1) 32%,rgba(84,34,137,1) 66%,rgba(30,17,73,1) 100%)}}
<blockquote>The '''Barbarian''' is a powerhouse class that is second to none in melee damage. Their key power, and what fuels a Barbarian during his slaughtering spree, is [[Barbarian Powers#Battle_Rage|Battle Rage]]. Though their class powers are few, they have access to high-ranking powers for lots of different weapons, which vary their playstyle greatly. The Barbarian can shrug off damage and [[Crowd Control|crowd control]] effects while barreling down on their target with a frightening tenacity.</blockquote>
<blockquote>The '''Assassin''' is a stealth class that specializes in quickly eliminating one target. They are highly-prized in group fights for their ability to block all healing on a target with ''Shadow Mantle''. Solo players will also find the Assassin's kit quite versatile, however, they have few ranged weapon choices and no way to increase their movement speed, relying on ''Steal Breath'' to slow their target instead.</blockquote>
{{Cheader|Powers and Skills|(to bottom, rgba(186,113,113,1) 11%,rgba(213,50,62,1) 42%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 100%)}}
{{Cheader|Powers and Skills|(to bottom, rgba(146,40,239,1) 0%,rgba(167,44,224,1) 32%,rgba(84,34,137,1) 66%,rgba(30,17,73,1) 100%)}}
<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
{{Cheader|Playstyle Tips|(to bottom, rgba(186,113,113,1) 11%,rgba(213,50,62,1) 42%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 75%,rgba(178,45,29,1) 100%)}}
{{Cheader|Playstyle Tips|(to bottom, rgba(146,40,239,1) 0%,rgba(167,44,224,1) 32%,rgba(84,34,137,1) 66%,rgba(30,17,73,1) 100%)}}
The two base classes for the Barbarian have the same overall goal of staying within attack range of their target as long as possible; however, their methods of doing so vary drastically. The race of your character has a lot more weight for this class as the available races stats, powers, and disciplines can give additional utility or allow one to double-down on damage.
The Assassin's varied kit allows the class access to a variety of builds with focuses on different spells. While ''Shadow Mantle'' is often the key spell in their arsenal, Assassins can be built to thrive in different PvP environment, with damage and support being their best roles. The choice of playstyle starts right from creation, when you pick your base class, as Rogue Assassins and Mage Assassins play very differently.
<h3>Fighter</h3>
<h3>Mage</h3>
*Battle Rage's healing component gives it excellent tactical applications. Maybe it's best to use it early to burst down a high-priority target or maybe it's better to use it later in the fight for a second wind.
*''Shadow Bolt'' is your bread and butter spell on a damage-based Mage Assassin and ''Steal Breath'' allows you to [[Vocabulary#K|kite]] very effectively.
*Auto-running when you attack someone will only move you to your weapon's max range. For moving targets, it is better to run next to them and then use the attack command. This gives your character more time to execute the attack animation.
*Support-based Mage Assassins revolve around keeping ''Shadow Mantle'' on a targeted enemy during a fight. ''Shadow Mantle'' is placed very far to the right on the effects bar so, with the plethora of Assassin and Mage debuffs, key moments of a fight are often spent trying to keep a debuff in front the ''Shadow Mantle'' effect so a Dispel Debuff spell doesn't [[effect removal|remove]] Shadow Mantle.
*Look through the weapon powers for Barbarian's available weapons to figure out what kind of utility you want in a fight. Each weapon has different advantages and disadvantages.
*Though Mage defensive stance gives good spell resistances, Mage Assassins are light on defensive options so beware not to let someone get the jump on you!
<h3>Rogue</h3>
<h3>Rogue</h3>
*Because of the defensive penalty for Battle Rage, this is one of the few Rogue-based prestige classes that it is recommended to not attempt a high defense build. Instead, focus on dodge and resistance enchantments.
*The power rank 40 ''backstabs'' are a tremendous boon to your burst damage. Due to the nature of the powers, you activate ''Backstab'' first and then cast one of its poison variants you can execute a double ''backstab''!
*Although you lack Black Mask, your damage is still far and away higher than any other Rogue. If you can get past their defense you should win most fights. Shout does not have a hitroll, so use that to negate passive defense on targets you are having issues attacking.
*Dodge is the best [[Passive Defense|passive defense]] in the game, so it is recommended to put at least some training in it; however, high defense is often the primary damage mitigation method for Rogue-based prestige classes.
*While Rogue Barbarian's are mostly outclassed in large group fights by their fighter counterparts, they are very good in smallscale and solo PvP due to the mobility from [[Invisibility|invisibility]]
*Rogue Assassins are very tight on training points, so have a clear vision of what powers and focus lines are necessary in which to invest heavily.
| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
| rowspan="2" style="align: left; vertical-align: top;"|
| rowspan="2" style="vertical-align: top;"|
{{Infobox
{{Infobox
|Box title = {{PAGENAME}} Information
|Box title = {{PAGENAME}} Information
|image = RadarStatsBarbarian.png
|image = RadarStatsAssassin.png
|imglink = Roles
|imglink = Roles
|imagewidth = 285
|imagewidth = 285
|caption =  
|caption =  
|Row 1 title = Base Classes
|Row 1 title = Base Classes
|Row 1 info = [[Fighter]], [[Rogue]]
|Row 1 info = [[Mage]], [[Rogue]]
|Row 2 title = Races
|Row 2 title = Races
|Row 2 info = [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Half-Giant]], [[Human]], [[Minotaur]], [[Nephilim]]
|Row 2 info = [[Aelfborn]], [[Aracoix]], [[Elf]], [[Human]], [[Irekei]], [[Nephilim]], [[Shade]], [[Vampire]]
|Row 3 title = Disciplines
|Row 3 title = Disciplines
|Row 3 info = [[Berserker]],  
|Row 3 info = [[Archer]],
[[Blood Horn]],  
[[Archmage]],
[[Artillerist]],
[[Battle Magus]],
[[Belgosch]],
[[Blade Weaver]],  
[[Blood Prophet]],  
[[Bounty Hunter]],  
[[Bounty Hunter]],  
[[Commander]],  
[[Conjurer]],  
[[Gladiator]],  
[[Enchanter]],  
[[Huntsman]],  
[[Gorgoi]],  
[[Prospector]],  
[[Prospector]],  
[[Rune Caster]],  
[[Rat Catcher]],  
[[Saboteur]],  
[[Saboteur]],  
[[Sapper]],  
[[Savant]],  
[[Skydancer]],  
[[Shroudborne]],  
[[Storm Lord]],  
[[Strigoi]],  
[[Summoner]],
[[Sun Dancer]],  
[[Thrall]],  
[[Traveler]],  
[[Traveler]],  
[[Undead Hunter]],  
[[Undead Hunter]],  
[[Valkyr]],
[[Wererat]],  
[[Werebear]],  
[[Wyrmslayer]]
[[Wyrmslayer]]
|Row 4 title = Mastery Runes
|Row 4 title = Mastery Runes
|Row 4 info = [[Dagger Mastery|Master of Daggers]], [[Hammer Mastery|Master of Hammers]], [[Pole Arm Mastery|Master of Pole Arms]], [[Sword Mastery|Master of Swords]]
|Row 4 info = [[Great Sword Mastery|Master of Great Swords]], [[Staff Mastery|Master of Staves]], [[Sword Mastery|Master of Swords]]
|Row 5 title = Skills Granted
|Row 5 title = Skills Granted
|Row 5 info = [[Hammer]], [[Axe]], [[Toughness]] (level 10)<br>[[Athletics]], [[Wear Armor, Medium]] (level 15)<br>[[Throwing]], [[Axe Mastery]], [[Great Axe Mastery]], [[Great Hammer Mastery]], [[Great Sword Mastery]], [[Unarmed Combat Mastery]] (level 20)
|Row 5 info = [[Shadowmastery]] (level 10)<br>[[Dagger Mastery]], [[Unarmed Combat Mastery]] (level 20)
}}
}}
{{Infobox
{{Infobox
Line 69: Line 69:
{{{!}}
{{{!}}
{{!}}-
{{!}}-
{{!}}{{stance|Fighter|15|40|25}}
{{!}}{{stance|Mage|20|35|25}}
{{!}}{{stance|Rogue|15|40|25}}
{{!}}{{stance|Rogue|20|40|25}}
{{!}}-
{{!}}-
{{!}}}
{{!}}}
Line 78: Line 78:
{{!}}-
{{!}}-
{{!}} {{wstyle
{{!}} {{wstyle
|baseclass=Fighter
|baseclass=Mage
|axe=25
|axe=
|bow=15
|bow=
|crossbow=
|crossbow=
|dagger=10
|dagger=20
|greataxe=40
|greataxe=
|greathammer=40
|greathammer=
|greatsword=40
|greatsword=
|unarmed=10
|unarmed=25
|hammer=20
|hammer=
|polearm=15
|polearm=
|spear=15
|spear=
|staff=
|staff=
|sword=20
|sword=
|throwing=20
|sundancer=25
|sundancer=
|blademaster=
|blademaster=
|bladeweaver=
|bladeweaver=25
}}
}}
{{!}} {{wstyle
{{!}} {{wstyle
|baseclass=Rogue
|baseclass=Rogue
|axe=20
|axe=
|bow=10
|bow=10
|crossbow=
|crossbow=5
|dagger=10
|dagger=30
|greataxe=35
|greataxe=
|greathammer=30
|greathammer=
|greatsword=30
|greatsword=
|unarmed=20
|unarmed=40
|hammer=15
|hammer=
|polearm=5
|polearm=
|spear=5
|spear=
|staff=
|staff=5
|sword=15
|sword=30
|throwing=25
|sundancer=40
|sundancer=
|blademaster=
|blademaster=
|bladeweaver=
|bladeweaver=30
}}
}}
{{!}}-
{{!}}-
Line 121: Line 119:
}}
}}
|-
|-
|  <!-- Placeholder -->
|  <!-- PLACEHOLDER -->
|-
|-
|}
|}
{{Concredit|Colest and Rewen|2018}}{{Classnav}}
{{Concredit|Colest and Rewen|2018}}{{Classnav}}
__NOTOC__
__NOTOC__

Revision as of 04:26, 24 February 2026

    

 Assassin

File:Temptitle.png
 Harbinger of Death

    
Overview

The Assassin is a stealth class that specializes in quickly eliminating one target. They are highly-prized in group fights for their ability to block all healing on a target with Shadow Mantle. Solo players will also find the Assassin's kit quite versatile, however, they have few ranged weapon choices and no way to increase their movement speed, relying on Steal Breath to slow their target instead.

Powers and Skills
Level Icon Ability Description
10 Shadow Bolt Shadow Bolt Single-target cold Damage and short Stun
Backstab Backstab Next weapon swing does extra damage ignores Passive Defense (requires Invisibility)
Backstab: Pellegorn Damage over time, Health regeneratuion debuff (requires Invisibility)
Backstab: Buchinine Stamina damage over time, ground, and stamina recovery debuff (requires Invisibility)
Backstab: Magusbane Mana damage over time and mana recovery debuff (requires Invisibility)
Backstab: Galpa Intelligence, Spirit, and spell damage debuff (requires Invisibility)
Backstab: Gorgon's Venom Attack speed and melee damage debuff (requires Invisibility)
Fade Personal Invisibility (mage only, cancelled if you move)
11 Cloak of Shadows Personal Defense and cold resistance buff
14 Blindness Single-target defense and attack rating debuff
15 Shadow Touch Single-target Stun
Offensive Stance Personal combat stance
Defensive Stance Personal combat stance
Precise Stance Personal combat stance
16 Antidote Single-target remove poison
18 Poison Blade Target weapon may deal extra poison damage
Steal Breath Singe target Snare and poison damage over time
19 Invisibility Personal Invisibility (allows movement, mage only)
20 Poison Tolerance Single-target poison damage resistance buff
24 Chilling Shadows Single-target attack speed debuff and remove attack speed buffs
26 Plague of Blindness AoE defense and attack rating debuff
28 Passwall Personal teleportation (requires Invisibility)
30 Counter Venom Personal poison damage Fortitude
34 Silence Single-target Chant removal, chant block, and chat silence
38 Slayer's Focus Personal Stun immunity buff
40 Aura of Silence AoE dispell chant, block chant, and chat silence
42 Shadow Mantle Single-target healing mantle (target cannot be healed)
50 Summon Darkspawn Summons a shadow Pet

Playstyle Tips

The Assassin's varied kit allows the class access to a variety of builds with focuses on different spells. While Shadow Mantle is often the key spell in their arsenal, Assassins can be built to thrive in different PvP environment, with damage and support being their best roles. The choice of playstyle starts right from creation, when you pick your base class, as Rogue Assassins and Mage Assassins play very differently.

Mage

  • Shadow Bolt is your bread and butter spell on a damage-based Mage Assassin and Steal Breath allows you to kite very effectively.
  • Support-based Mage Assassins revolve around keeping Shadow Mantle on a targeted enemy during a fight. Shadow Mantle is placed very far to the right on the effects bar so, with the plethora of Assassin and Mage debuffs, key moments of a fight are often spent trying to keep a debuff in front the Shadow Mantle effect so a Dispel Debuff spell doesn't remove Shadow Mantle.
  • Though Mage defensive stance gives good spell resistances, Mage Assassins are light on defensive options so beware not to let someone get the jump on you!

Rogue

  • The power rank 40 backstabs are a tremendous boon to your burst damage. Due to the nature of the powers, you activate Backstab first and then cast one of its poison variants you can execute a double backstab!
  • Dodge is the best passive defense in the game, so it is recommended to put at least some training in it; however, high defense is often the primary damage mitigation method for Rogue-based prestige classes.
  • Rogue Assassins are very tight on training points, so have a clear vision of what powers and focus lines are necessary in which to invest heavily.
    
Assassin Information

Base Classes

Mage, Rogue

Races

Aelfborn, Aracoix, Elf, Human, Irekei, Nephilim, Shade, Vampire

Disciplines

Archer, Archmage, Artillerist, Battle Magus, Belgosch, Blade Weaver, Blood Prophet, Bounty Hunter, Conjurer, Enchanter, Gorgoi, Prospector, Rat Catcher, Saboteur, Savant, Shroudborne, Strigoi, Sun Dancer, Traveler, Undead Hunter, Wererat, Wyrmslayer

Mastery Runes

Master of Great Swords, Master of Staves, Master of Swords

Skills Granted

Shadowmastery (level 10)
Dagger Mastery, Unarmed Combat Mastery (level 20)

Assassin Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Mage
Defensive Stance
Defensive Stance
20
Offensive Stance
Offensive Stance
35
Precise Stance
Precise Stance
25
stance details
Rogue
Defensive Stance
Defensive Stance
20
Offensive Stance
Offensive Stance
40
Precise Stance
Precise Stance
25
stance details

Weapon Powers

Mage
Dagger Powers 20
Unarmed Powers 25
Blade Weaving Powers 25
Sun Dancing Powers 25
Rogue
Bow Powers 10
Crossbow Powers 5
Dagger Powers 30
Unarmed Powers 40
Staff Powers 5
Sword Powers 30
Blade Weaving Powers 30
Sun Dancing Powers 40

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (P    Barbarian (P    Bard (P    Channeler (P    Confessor (P    Crusader (P    Doomsayer (P)
Druid (P    Fury (P    Huntress (P    Necromancer (P    Nightstalker (P    Prelate (P    Priest (P
Ranger (P    Scout (P    Sentinel (P    Templar (P    Thief (P    Warlock (P    Warrior (P    Wizard (P

Base Classes Fighter    Healer    Mage    Rogue